Here in the film industry, 64-bitness is helping with rendering performance and also on the desktop where artists need to use vast chunks of memory for their 3D and even 2D packages.
I recently moved over to Red Hat for Softimage. 64bit Softimage is a no go for me, the support and stability under Linux is useless, and it's just about bearable under vista 64bit! As you say for rendering, having debian 64bit dual boot on my core2duo box with mental ray works a treat! I have seen Maya used on 64bit boxes, with a quadro or two and like 8GB of ram, anything to keep that crap from crashing ;) Of course the Autodesk IFFS suites and the like are all 64bit, but I would rather buy a house.
Martyn, what 64bit 2D packages are you using?!? The closest thing I have to anything like that is a 64bit zbrush binary in windows :S
Rich
On 19/09/2007, Richard Bensley richardbensley@mhplastics.com wrote:
I recently moved over to Red Hat for Softimage. 64bit Softimage is a no go for me, the support and stability under Linux is useless, and it's just about bearable under vista 64bit!
NDAs forbid for discussing anything relating to any other 3D package, but 64-bit is just coming into it's own and there will always be a few teething problems with the major vendors for at least a good few versions, initially.
Martyn, what 64bit 2D packages are you using?!? The closest thing I have to anything like that is a 64bit zbrush binary in windows :S
Yes, ZBrush is one of them amongst the 64-bit Windows applications. There are a few others too, but again, NDAs and that jazz.
Regards,
Martyn