Looks quite cool, very QuakeGL(or Quake-forge). Ill have to look at that when i get Linux installed on my new box(still havn got round to it).
----- Original Message -----
On Fri, Dec 13, 2002 at 03:58:37PM -0000, Keith Watson said:
<QUOTE> Landscape-style engine that pretends to be an indoor first person shooter engine. Combines very high precision dynamic occlusion culling with a form of geometric mipmapping on the whole world for dynamic LOD for configurable fps & graphic detail on most machines. Uses OpenGL & SDL. </QUOTE>