<QUOTE> Landscape-style engine that pretends to be an indoor first person shooter engine. Combines very high precision dynamic occlusion culling with a form of geometric mipmapping on the whole world for dynamic LOD for configurable fps & graphic detail on most machines. Uses OpenGL & SDL. </QUOTE>
Homepage: http://wouter.fov120.com/cube/index.php4
Keith
On Fri, Dec 13, 2002 at 03:58:37PM -0000, Keith Watson said:
<QUOTE> Landscape-style engine that pretends to be an indoor first person shooter engine. Combines very high precision dynamic occlusion culling with a form of geometric mipmapping on the whole world for dynamic LOD for configurable fps & graphic detail on most machines. Uses OpenGL & SDL. </QUOTE>
That looks well sweet to play... hmmmmmmm I should test that out at work ;)
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Craig